Game Breakdown
Game Breakdown is a support service we offer game developers. Each session is hosted in a virtual space where our team can play your game communally, watch each other's screens, breakdown your game's design, and equip you with the tools needed to improve. You'll get a mix of design consulting, business advice, play-testing, and brainstorming all in a collaborative, communal, and fun session.
Feedback is an essential part of game development. Most indie game developers fail to get adequate feedback from players and other designers. Our Game Breakdown sessions are a feedback party where multiple designers will engage with your game while contributing valuable insights.
Takeaways
Guest Guide
Preparing for Session
During Session
After Session
Pricing
For most independent developers the pricing for a single Game Breakdown session is 200$ USD. Each session is 30 minutes - 1 hour. Each session is hosted by core Design Oriented staff including Richard Terrell (see portfolio).
Additional sessions for the same team + project are eligible for progressive discounts. We want to make it easy and smart to get high quality feedback throughout the entire development of your project.
Contact Richard Terrell (richard@designoriented.net) if you have any questions.
Richard Terrell (@KirbyKid) is the founder of Design Oriented, creator of the Critical-Gaming blog, project lead of the Starseed Observatory, one of three designers of BaraBariBall of Sportsfriends, and creator of OneSmash.