The following are a collection of the best blog posts from the Design Oriented Blog.
A Sense of Design
The below 3 articles and accompanying video get at the heart of art and design; the very reason why we bother to express ourselves through mediums in the first place. Though Design Oriented is a community for serious game design, these articles grasp at the more relatable, human element of design. So rather than start with a controller in hand or a technical book, I enjoy sharing this unique introduction.
Pac-Man Design
- Pac-Man Design: Arcade. Doodle. Map. Mechanics
- Pac-Man Design: What’s Interesting About Pac-Man’s Gameplay?
- Pac-Man Design: Hallways and Turns Level Analysis
- Pac-Man Design: Deterministic and Random Ghosts
- Pac-Man Design: Variables of Difficulty
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Pokemon. Pokemon. Pokemon
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VLAMBEER and GAME FEEL
- Vlambeer Scale of Quality
- Vlambeer Scale: Weighing Fish
- Vlambeer Scale on Vlambeer Games
- Non-Vlambeer Games Scored
- Hold My Vlambeer
- A Vlambeer Round for Everyone
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Richard Terrell (@KirbyKid) is the founder of Design Oriented, creator of the Critical-Gaming blog, project lead of the Starseed Observatory, one of three designers of BaraBariBall of Sportsfriends, and creator of OneSmash.