Design Oriented (DO) is a game design community that discusses games on a deeper level than anywhere else. We keep the conversation focused by sticking to twelve "DO categories." This atomic level of organization helps us focus on digestible chunks of information and present clear examples. Phrases like “best game ever” or “bad design” are rare around here. Instead we focus on simply describing the many parts of games and how they work.
We are not afraid to directly critique ourselves or others for the purpose of extending the conversation, seeking clarification, and identifying thoughtful criticism. We are interested in making connections and charting the map of game and critical diversity. Design Oriented is a philosophy to help you get to the design destination of your choosing.
The Mario Maker Workshop (MMW) is a free, online game design school that operates like a community. We use Super Mario Maker 2 as a platform to rapidly test and share ideas. The workshop will teach level design and game design lessons using a unique communal learning method.
The DO Discord is a safe space to deep dive into game design. Topics come and go by the day, but our deepest conversations are maintained for months, even years. Many of us are actively working on game projects. We take advantage of the reliable, high quality feedback from the DO community.
The Design Oriented Twitch Channel regularly hosts live streams. DO LIVE is an opportunity for anyone to bring topics or ask questions in a live format. You can jump into our discord voice chat or twitch chat to participate. Vods are posted to our YouTube channel.
The Design Oriented YouTube Channel contains all of our Twitch vods and other produced videos.
Our twitter account will ask questions, feature polls, and post intriguing ideas targeting game designers. It's a great way to learn about our discussions without checking the discord channel.
We are a community of amateur and professional players, competitors, designers, and critics.
Richard Terrell (@KirbyKid) is the founder of Design Oriented, creator of the Critical-Gaming blog, project lead of the Starseed Observatory, one of three designers of BaraBariBall of Sportsfriends, and creator of OneSmash.